Guess the Champ

Clash Royale — Classic

Guess today's Clash Royale card!

ColorsCorrect Partial Wrong the answer is higherthe answer is lower

About Classic Mode

Classic is the deduction puzzle at the heart of Guess the Champ — Clash Royale. Instead of a silhouette or a riddle, it lays the whole collection in front of you and asks you to isolate one card by cross-referencing clues. Every name you type turns into a row of data that tightens the net, shrinking 120-plus possibilities down to a single answer.

The grid contrasts six attributes between your guess and the hidden card: elixir cost, rarity (Common, Rare, Epic, Legendary or Champion), category (troop, spell or building), what the card can hit (ground, air or structures only), the arena where it unlocks and the year Supercell added it to the game. A blue cell means an exact match; on the numeric fields — elixir, arena and year — an arrow tells you which way to steer your next guess.

The strategy rewards thinking like a deck builder. Opening with a 4-elixir card of a mid-tier rarity covers a lot of ground at once; from there, each matching type or target eliminates entire families of cards. A high-cost Legendary that only hits the ground narrows the field to a handful of suspects fast.

There's no attempt limit and no clock ticking against you — your score is simply how many guesses it took. The goal is to close it out in as few rows as possible, and afterward your run becomes a block of emojis that shows off your efficiency without giving away which card it was.

Frequently asked questions

Is it worth starting with a specific card?

Yes. A strong opener sits on middling values — something around 4 elixir and a mid-tier rarity — because the arrows and type matches reveal the most when your guess lands in the middle of the pool rather than at an extreme.

How does rarity show up on the grid?

As a direct comparison: if your card and the secret one share the same rarity (Common, Rare, Epic, Legendary or Champion), the cell lights up. Ruling out Champions early, for instance, immediately removes the very few cards in that tier.

Do new cards join the game quickly?

They become draftable as soon as we sync the collection after a Supercell release, with attributes and arena already filled in — so keeping an eye on what just launched gives you an edge.

More challenges today

Done with this one? Today has three more: Pixel Mode, Description Mode, Emoji Mode. New here? Check the full guide at how to play.

See all Clash Royale modes